Apogee Entertainment, the publisher behind legendary titles like Max Payne and Wolfenstein 3D, is teaming up with one talented developer to work on a brand-new, space-aged platformer named Residual - and it’s set to launch sooner than players might think. First formed way back in 1987 under the name of 3D Realms, Apogee has seen its fair share of shake-ups and re-brandings over the past three decades, all as it worked to deliver some of the most influential PC games of the mid-90s.
Under founder Scott Miller, 3D Realms became famous for its work with classic games like Duke Nukem and the first two Max Payne titles, until his college Terry Nagy purchased the rights to the company’s old name of “Apogee Software” to form his own publishing company in 2008. While the remains of 3D Realms floundered with divisive titles like Prey and the infamous Duke Nukem Forever, Apogee Software saw mild success with Rise of the Triad and Crystal Caves HD.
In a press release made earlier today, Apogee Entertainment and developer OrangePixel unveiled their latest project, a sci-fi survival platformer titled Residual. Built with the in-house Nature Engine, Residual allows players to choose between a male, female, or non-binary protagonist as they travel across procedurally-generated environments with their own weather, plant life, and terrain. With the help of a snarky robotic sidekick named the Personal Disaster Bot (or “Peedy-B” for short), players will have to harvest food, seek out shelter, and craft their tools to escape. "When designing Residual, my goal was to offer players something brand new every time they sat down to play,” Pascal Bestebroer, the sole employee of OrangePixel explained. “Every world tells its own story, shaped by your personal journey through it. The experience will always be challenging, but never unfair, and a rich story awaits for those who choose to seek it.”
Having first set up OrangePixel in 2004, Pascal Bestebroer made a name for himself on smaller, independent titles like Space Grunts, Ash World, and Heroes Of Loot, all of which form a single shared continuity dubbed The Orangepixel Universe. However, this will be his first collaboration with a major publisher like Apogee Entertainment, which was recently rebranded with the mission of drawing attention to lesser-known but talented indie developers.
Indie developers like OrangePixel’s Pascal Bestebroer, who has some pretty interesting ideas for his new title Residual. Games like Returnal have demonstrated that there is a market for sci-fi survival titles set in an ever-evolving environment, and the game’s 2D pixel art style has a retro charm found in platformers like Celeste. Players won’t have to wait too long to dive in either, as Residual is set to launch across all major platforms sometime later this year.
Source: Apogee Entertainment
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