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Ghost of Tsushima Japanese Lip Sync Is Only Possible Thanks to PS5 SSD

According to Creative Director Nate Fox, PlayStation 5's SSD is the reason why Japanese lip-sync for Ghost of Tsushima will only be available on the newer hardware. The announcement of Ghost of Tsushima Director's Cut engendered both excitement and confusion amongst fans of the celebrated open-world adventure.

Much of the confusion stemmed from Sony's pricing model. The Iki Island expansion boasts a $20 price tag on PS4; however, those looking to upgrade their PS4 version to PS5 and grab the expansion will need to pay $30 - $20 for Iki Island and $10 for the current-gen upgrade. PS5-exclusive features include even faster load times, 4K resolution, and a targeted frame rate of 60fps. All of the DualSense controller's various bells and whistles count among the new additions, as well. But what really raised eyebrows was news that Japanese lip-sync would only feature in Ghost of Tsushima Director's Cut on PS5. Apparently, there's a technical reason for the peculiar state of things in this regard.

Related: Why Ghost Of Tsushima Director's Cut Costs So Much

Speaking with Push Square, Sucker Punch's Nate Fox explained that PS5's SSD allows the crew to take pre-rendered cutscenes from PS4 and render them in real-time. The real-time rendering technique frees up space, too, the Creative Director said, noting that Sucker Punch struggled to fit Ghost of Tsushima's cutscenes on a single PS4 disc. Fox elaborated further:

"It's real-time rendering. On the PS4 version, we would have to pre-render films that we would use to play while we were loading in new chunks of the background. And these films are very, very large. In fact, they're so large that we just barely got them on disc. But with PS5, because we can do them live rendered, we now can accommodate the extra lip-sync."

The cutscene woes don't sound farfetched in the least bit; after all, TLoU Part II shipped on two discs, as did Red Dead Redemption 2. It stands to reason, then, that Ghost of Tsushima would've similarly required a second disc on PS4 if Japanese lip-sync had entered the equation for the original release.

Of course, the Iki Island-based content serves as the biggest draw for Ghost of Tsushima's forthcoming Director's Cut. The expansion will drop protagonist Jin Sakai on the island of Ikishima to investigate rumors of a lingering Mongol presence.

Next: 16-Year Old PS5 & Pokémon Card Scalper Made $1.7 Million

Ghost of Tsushima Director's Cut hits PlayStation 4 and PlayStation 5 on August 20.

Source: Push Square



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Ghost of Tsushima Japanese Lip Sync Is Only Possible Thanks to PS5 SSD Ghost of Tsushima Japanese Lip Sync Is Only Possible Thanks to PS5 SSD Reviewed by Riyad on July 29, 2021 Rating: 5

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