There are a lot of different tasks in Innersloth's Among Us, but the most infuriating one is (unfortunately) both on the game's most common map and far, far too long. Unlike some tasks in Among Us like "Fix the electrical wires" which ask players to move from room to room and complete a short minigame in each one, Among Us' worst task makes players stay uncomfortably still in a very exposed location for a lengthy period of time - putting them in the crosshairs of any Impostors who may stumble past.
The Skeld is Among Us' most popular map, and for good reason. It's the perfect size for a group of ten players to run around in - just big enough to allow for certain people to be alone but not so big players get lost. Even people who are new to Among Us can quickly learn the ins and outs of The Skeld, thanks in part to its simple hallway layout and distinctive room designs. Both of Among Us' other maps, Polus and MIRA HQ, are larger and either more convoluted (MIRA) or more open and sporadic (Polus) which can be hard for players, especially new ones, to get used to.
However, just because The Skeld is the best map in Among Us doesn't mean it has the best tasks. Some of the tasks in MIRA HQ, for example, are not only interesting from a gameplay perspective but also in the way that they connect to the larger lore and story of Among Us, especially in rooms like The Laboratory. The Skeld's tasks aren't quite as meaningful to Among Us' overarching plot, but many of them are still perfectly enjoyable, if a little simple. One task, however, is almost certainly a death sentence in Among Us - or at least a sign that the player who is unlucky enough to have to perform it is about to be frustrated.
Starting the Reactor in Among Us is basically a five-step electronic memory game, but it's the speed (or lack thereof) at which the task proceeds, combined with the amount of space it takes up on the screen, which makes it so infuriating. While nearly all of the tasks in Among Us make it so the majority of the screen is obscured, the amount of time the Start Reactor task stays up means players are usually vulnerable for periods of up to thirty full seconds - and that's if they don't accidentally press the wrong button, which forces them to try again.
To make things worse, the lengthy amount of time it takes to complete Among Us' Start Reactor task means that it is incredibly likely another player will discover a dead body or press the Emergency Meeting button while someone is still on their third or forth round of memory inputs. This forces all players to go back to the cafeteria, discuss what's happening, vote someone off, and only then can the player return to The Skeld's Reactor to finish the task - all the way from the beginning again, of course.
Starting the Reactor in Among Us simply takes too long. It's too easily interrupted, and it might make players more vulnerable than any other task in the game. While many players give the Swipe Card task in Admin a hard time for being frustrating (and rightfully so, at least on the PC version of Among Us) it's really the Reactor where player's hatred should be targeted towards. Hopefully, Among Us' new map will bring everything players love about The Skeld back, without having overly-frustrating tasks like this one.
Among Us is available now on PC and mobile devices.
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