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How Among Us' New Art Style Compares To The Original One

To celebrate the game's third birthday, Among Us has released its most recent update containing many large alterations to the game. On top of gameplay changes, it also adds quite a few visual adjustments - more colors, a new kill screen meeting menu, and an improved art style. How does Among Us' new look compare to the game's previous appearance?

The latest update has been teased by Innersloth for some time now, and development progress has gradually been revealed through the announcement of new colors and other upcoming features like the ability to honk the Airship's horn. The most anticipated of these changes, though, was the increase of Among Us' maximum player capacity from 10 to 15 people. The release of the update also came with several bug fixes and mobile controller support.

Related: What Among Us' New Fifth Map Could Be

The Among Us roadmap, which was revealed about a week ago during 2021's Summer Game Fest, outlines what fans should expect next from Innersloth. A new map, the Hide-&-Seek game mode, and further cosmetic changes are all in the works currently. The recently-introduced artistic overhauls, though, have already generated a lot of discussion among players. While some feel that Among Us has lost some of its unique visual identity by switching to a more uniform style of outline, it may make future updates to the game easier.

According to the announcement from Innersloth, the game's new art style is cleaner and easier to animate. Whereas before characters in Among Us featured somewhat rough black outlines, now they appear more smooth and uniform in appearance, with rounder shapes and more circular visors. Although the change is subtle, the simplified character models will likely make it easier to implement entirely new character animations, cosmetics, and even colors in later updates. As even more roles and game modes get introduced to Among Us, the focus of the game seems to shift more toward player freedom and game customization, and it's likely that the art style change will help make bringing in future additions much more simple.

In the update announcement, developers also addressed the fact that the game's newest colors - particularly pastel, low-contrast tones like Rose and Banana - aren't particularly colorblind-friendly. Innersloth is aiming to move away from colors being the primary form of player identification within the game, though as of right now there hasn't been a concrete statement on how this will be implemented. Likely, additional Among Us cosmetic options will be provided. On top of visors, crewmates could have capes, necklaces, or other accessories to help set them apart even more drastically than before without relying on color. Among Us fans can more than likely expect a number of other visual updates coming to the game in the near future.

Next: Everything New In Among Us' 15-Player Lobby Update

Source: Innersloth



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How Among Us' New Art Style Compares To The Original One How Among Us' New Art Style Compares To The Original One Reviewed by Riyad on June 17, 2021 Rating: 5

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